# Sculpt Geometry Cursor Modes
There are several cursor modes available for sculpting the geometry of a model. New nodes and elements can be created, the attributes of existing nodes can be modified and existing nodes can be moved (resulting in elements attached to these moving). These operations are carried out by first selecting the appropriate sculpt tool cursor mode and then using the cursor on the graphical image. The sculpt tools may be selected from the Sculpt toolbar or the “Sculpt | Sculpt Geometry Cursor Modes” menu.