Data classes
Model is the main class that associates with GSA model files. Data and results can be extracted from an opened model.
Model
Model handling related functions:
Parameters: filename -- full path including folders
Model();
Model(string fileName);
Model Clone(Model source);
Parameters: exact name of concrete and steel Design code.
Model(string concreteDesignCode, string steelDesignCode);
ReturnValue Open(string fileName);
ReturnValue Close();
ReturnValue Save();
ReturnValue SaveAs(string fileName);
Analysis and results-related functions:
Parameters: analysisTaskID -- Analysis task number; analysisCaseID -- Analysis case number. Analysis case name is given as Analysis case 1 and description as L1 + L2.
Note: Add or delete analysis case functions are supported on analysis tasks with solution type static, static P-Delta, static NL.
ReadOnlyDictionary\<int, AnalysisCaseResult> Results();
bool Analyse(int analysisTaskID);
bool DeleteResults (int analysisTaskID);
ReadOnlyDictionary\<int, AnalysisTask> AnalysisTasks();
string AnalysisCaseDescription(int analysisCaseID);
string AnalysisCaseName(int analysisCaseID);
ReturnValue AddAnalysisCaseToTask(int analysisTaskID,string name,string description);
ReturnValue DeleteAnalysisCaseFromTask(int analysisTaskID,int analyisCaseID);
bool SetAnalysisCaseDescription(int analysisCaseID,string description);
int AddAnalysisTask(); //Note: Added task type is Linear Static
int AddCombinationCase(CombinationCase combinationCase);
void SetCombinationCases(ReadOnlyDictionary\<int, CombinationCase> combinationCases);
ReadOnlyDictionary\<int, CombinationCase> CombinationCases();
Axes related functions:
Parameters: axisID is Axis reference number
ReadOnlyDictionary\<int, Axis> Axes();
int AddAxis(Axis axis);
void AddAxes(ReadOnlyCollection\<Axis> axes);
void DeleteAxes(ReadOnlyCollection\<int> axisIDs);
void DeleteAxes(int axisID, int numberOfAxes);
void DeleteAxis(int axisID);
Design code related functions:
string ConcreteDesignCode();
string SteelDesignCode();
Nodes related functions:
Parameters: nodeID is node reference number; nodesList is a string to specify the list of nodes like "100 to 201" or it can a list name like "roof nodes".
ReadOnlyDictionary\<int, Node> Nodes();
ReadOnlyDictionary\<int, Node> Nodes(string nodesList);
int AddNode(Node node);
void AddNodes(ReadOnlyCollection\<Node> nodes);
void DeleteNode(int nodeID);
void DeleteNodes(ReadOnlyCollection\<int> nodeIDs);
void DeleteNodes(string nodesList);
void SetNode(int nodeID, Node node);
void SetNodes(ReadOnlyDictionary\<int, Node> nodes);
Members related functions:
Parameters: memberID is member reference number; memebersList is a string to specify the list of members like "1 to 10" or it can be a list name like "Roof members".
ReadOnlyDictionary\<int, Member> Members();
ReadOnlyDictionary\<int, Member> Members(string membersList);
int AddMember(Member member);
void AddMembers(ReadOnlyCollection\<Member> members);
void DeleteMember(int memberID);
void DeleteMembers(ReadOnlyCollection\<int> memberIDs);
void DeleteMembers(string membersList);
void SetMember(int memberID, Member member);
void SetMembers(ReadOnlyDictionary\<int, Member> members);
double MemberArea(int memberID);
ReadOnlyCollection\<double> MemberDirectionCosine(int memberID);
double MemberLength(int memberID);
Elements related functions:
Parameters: elementID is element reference number; elementsList is a string to specify the list of elements like "1 to 10", "PB1" or it can be a list name like "roof elements".
ReadOnlyDictionary\<int, Element> Elements();
ReadOnlyDictionary\<int, Element> Elements(string elementsList);
int AddElement(Element element);
void AddElements(ReadOnlyCollection\<Element> elements);
void CreateElementsFromMembers();
void CollapseCoincidentNodes(double tolerance);
void DeleteElement(int elementID);
void DeleteElements(string elementsList);
void DeleteElements(ReadOnlyCollection\<int> elementIDs);
void SetElement(int elementID, Element element);
void SetElements(ReadOnlyDictionary\<int, Element> elements);
double ElementArea(int elementID);
ReadOnlyCollection\<double> ElementDirectionCosine(int elementID);
double ElementLength(int elementID);
double ElementVolume(int elementID);
Material related functions:
Analysis material
Parameters: analysisMaterialID is analysis material reference number
ReadOnlyDictionary\<int, AnalysisMaterial> AnalysisMaterials(); // Only elastic isotropic
int AddAnalysisMaterial(AnalysisMaterial material);
void DeleteAnalysisMaterial(int materialID);
void SetAnalysisMaterial(int materialID, AnalysisMaterial material);
Aluminium material
ReadOnlyDictionary\<int, AluminiumMaterial> AluminiumMaterials();
int AddAluminiumMaterial(AluminiumMaterial material);
void DeleteAluminiumMaterial(int materialID);
void SetAluminiumMaterial(int materialID, AluminiumMaterial material);
ReadOnlyCollection GetStandardAluminumMaterialNames();
AluminiumMaterial CreateAluminiumMaterial(string materialName);
Concrete material
ReadOnlyDictionary\<int, ConcreteMaterial> ConcreteMaterials();
int AddConcreteMaterial(ConcreteMaterial material);
void DeleteConcreteMaterial(int materialID);
void SetConcreteMaterial(int materialID, ConcreteMaterial material);
ReadOnlyCollection GetStandardConcreteMaterialNames();
ConcreteMaterial CreateConcreteMaterial(string materialName);
Fabric material
ReadOnlyDictionary\<int, FabricMaterial> FabricMaterials();
int AddFabricMaterial(FabricMaterial material);
void DeleteFabricMaterial(int materialID);
void SetFabricMaterial(int materialID, FabricMaterial material);
ReadOnlyCollection GetStandardFabricMaterialNames();
FabricMaterial CreateFabricMaterial(string materialName);
FRP material
ReadOnlyDictionary\<int, FrpMaterial> FrpMaterials();
int AddFrpMaterial(FrpMaterial material);
void DeleteFrpMaterial(int materialID);
void SetFrpMaterial(int materialID, FrpMaterial material);
ReadOnlyCollection GetStandardFrpMaterialNames();
FrpMaterial CreateFrpMaterial(string materialName);
Glass material
ReadOnlyDictionary\<int, GlassMaterial> GlassMaterials();
int AddGlassMaterial(GlassMaterial material);
void DeleteGlassMaterial(int materialID);
void SetGlassMaterial(int materialID, GlassMaterial material);
ReadOnlyCollection GetStandardGlassMaterialNames();
GlassMaterial CreateGlassMaterial(string materialName);
Reinforcement material
ReadOnlyDictionary\<int, ReinforcementMaterial> ReinforcementMaterials();
int AddReinforcementMaterial(ReinforcementMaterial material);
void DeleteReinforcementMaterial(int materialID);
void SetReinforcementMaterial(int materialID, ReinforcementMaterial material);
ReadOnlyCollection GetStandardReinforcementMaterialNames();
ReinforcementMaterial CreateReinforcementMaterial(string materialName);
Steel material
ReadOnlyDictionary\<int, SteelMaterial> SteelMaterials();
int AddSteelMaterial(SteelMaterial material);
void DeleteSteelMaterial(int materialID);
void SetSteelMaterial(int materialID, SteelMaterial material);
ReadOnlyCollection GetStandardSteelMaterialNames();
SteelMaterial CreateSteelMaterial(string materialName);
Timber material
ReadOnlyDictionary\<int, TimberMaterial> TimberMaterials();
int AddTimberMaterial(TimberMaterial material);
void DeleteTimberMaterial(int materialID);
void SetTimberMaterial(int materialID, TimberMaterial material);
ReadOnlyCollection GetStandardTimberMaterialNames();
TimberMaterial CreateTimberMaterial(string materialName);
Load case related functions:
ReadOnlyDictionary\<int, LoadCase> LoadCases();
void DeleteLoadCase(int loadCaseID);
void SetLoadCases(ReadOnlyDictionary\<int, LoadCase> loadCases);
Graphic result related functions:
GraphicDrawResult GetDiagrams(DiagramSpecification);
Beam loads related functions:
Parameters: beamLoadID is beam load reference number
ReadOnlyCollection\<BeamLoad> BeamLoads();
int AddBeamLoad(BeamLoad beamLoad);
void AddBeamLoads(ReadOnlyCollection\<BeamLoad> beamLoads);
void DeleteBeamLoad(int beamLoadID);
void DeleteBeamLoads(int beamLoadID, int numberOfBeamLoads);
void SetBeamLoad(int beamLoadID, BeamLoad beamLoad);
Beam Thermal loads related functions:
Parameters: beamThermalLoadId is beam thermal load reference number
ReadOnlyCollection\<BeamThermalLoad> BeamThermalLoads();
int AddBeamThermalLoad(BeamThermalLoad beamThermalLoad);
void AddBeamThermalLoads(ReadOnlyCollection\<BeamThermalLoad> beamThermalLoad);
void DeleteBeamThermalLoad(int beamThermalLoadId);
void DeleteBeamThermalLoads(int beamThermalLoadId, int numberOfBeamThermalLoads);
Face loads related functions:
Parameters: faceLoadID is face load reference number
ReadOnlyCollection\<FaceLoad> FaceLoads();
int AddFaceLoad(FaceLoad faceLoad);
void AddFaceLoads(ReadOnlyCollection\<FaceLoad> faceLoads);
void DeleteFaceLoad(int faceLoadID);
void DeleteFaceLoads(int faceLoadID, int numberOfFaceLoads);
void SetFaceLoad(int faceLoadID, FaceLoad faceLoad);
Face Thermal loads related functions:
Parameters: faceThermalLoadId is face thermal load reference number
ReadOnlyCollection\<FaceThermalLoad> FaceThermalLoads();
int AddFaceThermalLoad(FaceThermalLoad faceThermalLoad);
void AddFaceThermalLoads(ReadOnlyCollection\<FaceThermalLoad> faceThermalLoads);
void DeleteFaceThermalLoad(int faceThermalLoadId);
void DeleteFaceThermalLoads(int faceThermalLoadId, int numberOfFaceThermalLoads);
Gravity loads related functions:
Parameters: gravityLoadID is gravity load reference number
ReadOnlyCollection\<GravityLoad> GravityLoads();
int AddGravityLoad(GravityLoad gravityLoad);
void AddGravityLoads(ReadOnlyCollection\<GravityLoad> gravityLoads);
void DeleteGravityLoad(int gravityLoadID);
void DeleteGravityLoads(int gravityLoadID, int numberOfGravityLoads);
void SetGravityLoad(int gravityLoadID, GravityLoad gravityLoad);
Node loads related functions:
Parameters: nodeLoadID is node load reference number
ReadOnlyCollection\<NodeLoad> NodeLoads(NodeLoadType type);
int AddNodeLoad(NodeLoadType type, NodeLoad nodeLoad);
void AddNodeLoads(NodeLoadType type, ReadOnlyCollection\<NodeLoad> nodeLoads);
void DeleteNodeLoad(NodeLoadType type, int nodeLoadID);
void DeleteNodeLoads(NodeLoadType type, int nodeLoadID, int numberOfNodeLoads);
void SetNodeLoad(NodeLoadType type, int nodeLoadID, NodeLoad nodeLoad);
2D property related functions:
Parameters: prop2DID is 2D property reference number
ReadOnlyDictionary\<int, Prop2D> Prop2Ds();
int AddProp2D(Prop2D prop2D);
void AddProp2Ds(ReadOnlyCollection\<Prop2D> prop2Ds);
void DeleteProp2D(int prop2DID);
void DeleteProp2Ds(int prop2DID, int numberOfProp2Ds);
void DeleteProp2Ds(ReadOnlyCollection\<int> prop2DIDs);
void SetProp2D(int prop2DID, Prop2D prop2D);
void SetProp2Ds(ReadOnlyDictionary\<int, Prop2D> prop2Ds);
3D property related functions:
Parameters: prop3DID is 3D property reference number
ReadOnlyDictionary\<int, Prop3D> Prop3Ds();
int AddProp3D(Prop3D prop3D);
void AddProp3Ds(ReadOnlyCollection\<Prop3D> prop3Ds);
void DeleteProp3D(int prop3DID);
void DeleteProp3Ds(int prop3DID, int numberOfProp3Ds);
void DeleteProp3Ds(ReadOnlyCollection\<int> prop3DIDs);
void SetProp3D(int prop3DID, Prop3D prop3D);
void SetProp3Ds(ReadOnlyDictionary\<int, Prop3D> prop3Ds);
Sections related functions:
Parameters: sectionID is section reference number
ReadOnlyDictionary\<int, Section> Sections();
int AddSection(Section section);
void AddSections(ReadOnlyCollection\<Section> sections);
void DeleteSection(int sectionID);
void DeleteSections(int sectionID, int numberOfSections);
void DeleteSections(ReadOnlyCollection\<int> sectionIDs);
void SetSection(int sectionID, Section section);
void SetSections(ReadOnlyDictionary\<int, Section> sections);
Sections modifier related functions:
Parameters: sectionModifierID is the reference number corresponding to the modified section
ReadOnlyDictionary\<int, SectionModifier> SectionModifiers();
int AddSectionModifier(SectionModifier sectionModifier);
void AddSectionModifiers(ReadOnlyCollection\<SectionModifier> sectionModifiers);
void DeleteSectionModifier(int sectionModifierID);
void DeleteSectionModifiers(int sectionModifierID, int numberOfSectionModifiers);
void DeleteSectionModifiers(ReadOnlyCollection\<int> sectionModifierIDs);
void SetSectionModifier(int sectionModifierID, SectionModifier sectionModifier);
void SetSectionModifiers(
ReadOnlyDictionary\<int, SectionModifier> sectionModifiers);
List related functions:
ReadOnlyDictionary\<int, EntityList> Lists();
ReadOnlyDictionary\<int, EntityList> Lists(string listDescription);
int AddList(EntityList list);
void AddLists(ReadOnlyCollection\<EntityList> lists);
void DeleteList(int listId);
void DeleteLists(ReadOnlyCollection\<string> list);
void DeleteLists(ReadOnlyCollection\<int> listIds);
void SetList(listId, EntityList list);
void SetLists(ReadOnlyDictionary\<int, EntityList> lists);
ReadOnlyCollection\<int> ExpandList(EntityList list);
ReadOnlyCollection\<int> ExpandList(EntityList list, int highestEntityId);
Grid line related functions:
ReadOnlyDictionary\<int, GridLine> GridLines();
void SetGridLines(ReadOnlyDictionary\<int, GridLine> gridLines);
Titles related functions:
Titles Titles();
Grid surface related functions:
ReadOnlyDictionary<int, GridSurface> GridSurfaces()
int AddGridSurface(GridSurface gridSurface);
void AddGridSurfaces(ReadOnlyCollection\<GridSurface> gridSurfaces);
void DeleteGridSurface(int gridSurfaceID);
void DeleteGridSurfaces(int gridSurfaceID, int numberOfGridSurfaces);
void DeleteGridSurfaces(ReadOnlyCollection\<int> gridSurfaceIDs);
void SetGridSurface(int gridSurfaceID, GridSurface gridSurface);
void SetGridSurfaces(ReadOnlyDictionary\<int, GridSurface> gridSurfaces);
int HighestGridSurface();
void ValidateGridSurfaceName(string gridSurfaceName, int gridSurfaceId);
Unit related functions:
UiUnits UiUnits();
AnalysisTask
Properties
int Type { get; set; }
ReadOnlyCollection\<int> Cases { get; }
ReadOnlyCollection\<int> TaskDependencies { get; }
string Name { get; set; }
Axis
Properties
AxisType Type { get; set;}
string Name { get; set;}
Vector3 Origin { get; set;}
Vector3 XVector { get; set;}
Vector3 XYPlane { get; set;}
Functions
string TypeAsString();
Design code
Methods
ReadOnlyCollection GetConcreteDesignCodeNames();
ReadOnlyCollection GetSteelDesignCodeNames()
DiagramSpecification
Properties
string ListDefinition { get; set; }
string Cases { get; set; }
DiagramType Type { get; set; }
double ScaleFactor { get; set; }
bool IsNormalised { get; set; }
EntityList
Properties
string Name { get; set; }
string Definition { get; set; }
EntityType Type { get; set; }
BeamLoad
Properties
BeamLoadType Type { get; set; }
bool IsProjected { get; set; }
Direction Direction { get; set; }
int AxisProperty { get; set; }
int Case { get; set; }
EntityType EntityType { get; set; }
string EntityList { get; set; }
string Name { get; set; }
Functions
Parameter: position is 0 based index.
position = O represents Position 1
position = 1 represents Position 2
double Position(int position);
double Value(int position);
void SetPosition(int position, double value);
void SetValue(int position, double value);
string DirectionAsString();
string TypeAsString();
Positions and values
Position 1
This is only relevant for point loads and patch loads. For a point load this is the location of the load measured from end 1 of the beam; for a patch load it is the start of the patch load measured from end 1 of the beam Position 1 can be specified as a length or as a percentage of the length of the element, e.g. either 1.2 or 15%. As the variable is double, %values to be entered as negative values i.e. equivalent to 15% is -0.15
Value 1
Load magnitude. For a point load this is the load value; for a uniform load this is the load intensity; for a linear load this is the load intensity at end 1; for a patch load this is the load intensity at Position 1.
Position 2
This is only relevant for patch loads and is the end of the patch load measured from end 1 of the beam. Position 2 can be specified as a length or as a percentage of the length of the element, e.g. either 2.4 or 85%. As the variable is double, %values to be entered as negative values i.e. equivalent to 85% is -0.85
Value 2
Load magnitude. For a linear load this is the load intensity at end 2 and for a patch load this is the load intensity at Position 2.
BeamThermalLoad
Properties
string Name { get; set; }
EntityType EntityType { get; set; }
string EntityList { get; set; }
int Case { get; set; }
double UniformTemperature { get; set; }
FaceLoad
Properties
bool IsProjected { get; set; }
Direction Direction { get; set; }
FaceLoadType Type { get; set; }
int AxisProperty { get; set; }
int Case { get; set; }
EntityType EntityType { get; set; }
string EntityList { get; set; }
string Name { get; set; }
Vector2 Position { get; set; }
Functions
double Value(int position);
void SetValue(int position, double value);
string TypeAsString();
Variable -- position
Position (int) - varies from 1 to 4, value is the pressure corresponding to the position.
Position (vector2) - Position of load is applicable for point load type. The position of the point load to be specified in ( r , s ) coordinates based on two-dimensional shape function. Coordinates vary from −1 to 1 for Quad4 and Quad8 and vary from 0 to 1 for Triangle3 and Triangle6.
FaceThermalLoad
Properties
string Name { get; set; }
EntityType EntityType { get; set; }
string EntityList { get; set; }
int Case { get; set; }
double UniformTemperature { get; set; }
GravityLoad
Properties
int Case { get; set; }
EntityType EntityType { get; set; }
string EntityList { get; set; }
string Name { get; set; }
Vector3 Factor { get; set; }
NodeLoad
Properties
Direction Direction { get; set; }
double Value { get; set; }
int AxisProperty { get; set; }
int Case { get; set; }
string Name { get; set; }
string Nodes { get; set; }
GraphicDrawResult
Properties
ReadOnlyCollection\<Line> Lines { get; }
ReadOnlyCollection\<Annotation> Annotations { get; }
Node
Properties
Bool6 Restraint { get; set; }
int AxisProperty { get; set; }
int DamperProperty { get; set; }
int MassProperty { get; set; }
int SpringProperty { get; set; }
string Name { get; set; }
ValueType Colour { get; set; }
Vector3 Position { get; set; }
Member
Properties
AnalysisOrder Type2D { get; set; }
bool IsDummy { get; set; }
double MeshSize { get; set; }
MeshMode2d MeshMode2d { get; set; }
double OrientationAngle { get; set; }
ElementType Type1D { get; set; }
int Group { get; set; }
int MemberEnd1 { get; set; }
int MemberEnd2 { get; set; }
int OrientationNode { get; set; }
int Property { get; set; }
MemberType Type { get; set; }
Offset Offset { get; set; }
AutomaticOffset AutomaticOffset { get; set; }
string Name { get; set; }
string Topology { get; set; }
ValueType Colour { get; set; }
bool IsIntersector { get; set; }
Nullable\<double> EquivalentUniformMomentFactor { get; set; }
Nullable\<double> MomentAmplificationFactorStrongAxis { get; set; }
Nullable\<double> MomentAmplificationFactorWeakAxis { get; set; }
Functions
EndRelease GetEndRelease(int iTopology);
void SetEndRelease(int iTopology, EndRelease endRelease);
string Type1DAsString();
string Type2DAsString();
string TypeAsString();
Element
Properties
bool IsDummy { get; set; }
double OrientationAngle { get; set; }
ElementType Type { get; set; }
int Group { get; set; }
int OrientationNode { get; set; }
int Property { get; set; }
Offset Offset { get; set; }
ReadOnlyCollection\<int> Topology { get; set; }
string Name { get; set; }
ValueType Colour { get; set; }
Functions
EndRelease GetEndRelease(int iTopology);
Bool6 Release(int iTopology);
void SetEndRelease(int iTopology, EndRelease endRelease);
void SetRelease(int iTopology, Bool6 release);
string TypeAsString();
Prop2D
Properties
double Thickness { get; set; }
int AxisProperty { get; set; }
int MaterialAnalysisProperty { get; set; }
int MaterialGradeProperty { get; set; }
MaterialType MaterialType { get; set; }
Property2D_Type Type { get; set; }
SupportType SupportType { get; set; }
ReferenceSurface ReferenceSurface { get; set; }
double AdditionalOffsetZ { get; set; }
int ReferenceEdge { get; set; }
Prop2DModifier PropertyModifier { get; }
string Name { get; set; }
ValueType Colour { get; set; }
Functions
string MaterialTypeAsString();
string TypeAsString();
Prop2DModifier
Properties
double AdditionalMass { get; set; }
Prop2DModifierAttribute InPlane{ get; set; }
Prop2DModifierAttribute Bending { get; set; }
Prop2DModifierAttribute Shear { get; set; }
Prop2DModifierAttribute Volume { get; set; }
Prop3D
Properties
int AxisProperty { get; set; }
int MaterialAnalysisProperty { get; set; }
int MaterialGradeProperty { get; set; }
MaterialType MaterialType { get; set; }
string Name { get; set; }
ValueType Colour { get; set; }
Functions
string MaterialTypeAsString();
Section
Properties
int MaterialAnalysisProperty { get; set; }
int MaterialGradeProperty { get; set; }
int Pool { get; set; }
MaterialType MaterialType { get; set; }
BasicOffset BasicOffset { get; set; }
double AdditionalOffsetY { get; set; }
double AdditionalOffsetZ { get; set; }
string Name { get; set; }
string Profile { get; set; }
ValueType Colour { get; set; }
Functions
string MaterialTypeAsString();
SectionProperties Properties();
SectionProperties
Properties
double Angle { get; }
double Area { get; }
double Iyy { get; }
double Iyz { get; }
double Izz { get; }
double Iuu { get; }
double Ivv { get; }
double J { get; }
double C { get; }
double Kyy { get; }
double Kzz { get; }
double Kuu { get; }
double Kvv { get; }
double Ry { get; }
double Rz { get; }
double SurfaceAreaPerLength { get; }
double VolumePerLength { get; }
double Zpy { get; }
double Zpz { get; }
double Zy { get; }
double Zz { get; }
double Cy { get; }
double Cz { get; }
SectionModifier
Properties
double AdditionalMass { get; set; }
SectionModifierAttribute AreaModifier { get; set; }
SectionModifierAttribute I11Modifier { get; set; }
SectionModifierAttribute I22Modifier { get; set; }
bool IsBendingAxesPrincipal { get; set; }
bool IsReferencePointCentroid { get; set; }
SectionModifierAttribute JModifier { get; set; }
SectionModifierAttribute K11Modifier { get; set; }
SectionModifierAttribute K22Modifier { get; set; }
SectionModifierStressType StressOption { get; set; }
SectionModifierAttribute VolumeModifier { get; set; }
Titles
Properties
string Calculation { get; set; }
string Initials { get; set; }
string JobNumber { get; set; }
string Notes { get; set; }
string SubTitle { get; set; }
string Title { get; set; }
UiUnits
Properties
ForceUnit Force { get; set; }
LengthUnit LengthLarge { get; set; }
LengthUnit LengthSmall { get; set; }
LengthUnit LengthSections { get; set; }
MassUnit Mass { get; set; }
TemperatureUnit Temperature { get; set; }
TimeUnit TimeShort { get; set; }
TimeUnit TimeMedium { get; set; }
TimeUnit TimeLong { get; set; }
StrainUnit Strain { get; set; }
StressUnit Stress { get; set; }
VelocityUnit Velocity { get; set; }
AccelerationUnit Acceleration { get; set; }
EnergyUnit Energy { get; set; }
AngleUnit Angle { get; set; }
CombinationCase
Properties
string Name { get; }
string Definition { get; }
GridSurface
Properties
int GridPlane { get; set; }
double Direction { get; set; }
double Tolerance { get; set; }
Element_Type ElementType { get; set; }
Span_Type SpanType { get; set; }
GridSurfaceExpansionType ExpansionType { get; set; }
string Elements { get; set; }
Functions
string ElementTypeAsString();
string SpanTypeAsString();
string Definition { get; }
LoadCase
Properties
string Name { get; set; }
LoadCaseType CaseType { get; set; }
GridLine
Properties
string Label { get; }
GridLineShape Shape { get; set; }
double X { get; set; }
double Y { get; set; }
double Length { get; set; }
double Theta1 { get; set; }
double Theta2 { get; set; }