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Transforming nodes graphically

The sculpt transform geometry command moves selected nodes to positions expressed as a function of the original positions of the nodes. Normal mathematical notation is used in expressions. For example:

z + abs( sin(x) ) * pi

Operations may be with respect to standard (e.g. global) or user defined axis sets.

Existing nodes can be transformed using the Sculpt > Node operations > Transform geometry menu command. The procedure is as follows.

  1. Set the cursor mode to Select nodes.
  2. Select the nodes to be transformed.
  3. Give the Transform geometry command.
  4. Specify the action to be taken in the Transform geometry dialog box.